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Tribal Wars Acronyms
This is the current list of some of the acronyms of tribal wars. This is continuously updated ..
150ms rule No. 4 attacks from the same village can be sent in a 150 millisecond.
24 / 7 Account: An account that is played by 24 hours day, 7 days a week. Usually done through multiple players logging in on behalf of one.
7 * 7: The territory immediately surrounding his own village. This territory covers 7 x 7 square tiny little squares. 7 * 7 is the usual map available leading actors not.
15 * 15: The wider area surrounding the village of its own. This territory covers 15 squares x 15 squares. This option is the map available to players bonus.
Abandoned: Villages that were once owned by players who have quit or renewed.
Academy sharing: Nobling village school with 3 of a second tribe, then the production of noble, then giving the villages of return.
Tribe Academy: A second tribe created by the "hand" tribe, where newbs are often convinced to adhere to the principle that they will be "taught" how play. In reality, these are typically associated with the tribes who are more interested in point that the troops, and once you reach a certain number of points, you are allowed to access the main tribe. Generally despised by the older TW community.Not be confused with teaching tribes.
Checking account: Led by tribal leaders regularly, he is a player on account to see what their accounts as (Numbers of troops, building levels, levels of technology, etc.). This is a fairly common requirement when applying to tribes.
(Account) session: Allow another player to take control of your account through the Account Settings meeting process involved is particularly To have someone look after your account while you're away from TW. Many tribes maintain a rule explicitly stating their members can only account of the tribe members sat down others. Aka the bane of many existences Australian players.
Act of War: Everything a player can causes an opposing tribe to declare war on the tribe's first player. Typical of "acts of war" include (but are not limited to): Scouting Players of opposing tribes, inviting players from other tribes, and attack players from other tribes. For lesser acts of war, see: http://forum.tribalwars.net/showthread.php?t=126340 (Humor, newb, humor).
Activity check: Usually done as a poster in the forums of a tribe, the leaders ask everyone to "Connection" (respond) to their posts to ensure that everyone is active. Another method is to send an email circular to all members of the tribe.
mouse fire automatic mouse that is used for sending fast trains - Affirms that often cheating.
Backtime: A playing technique in which the player works when the troops of player B will return to the village of player B after an attack. An attack is then prepared to strike Player B's troops the moment they return to the village. This typically takes place between two players - one player attacks, dodging the other hand, backtime then the first - even if everyone can backtime a player if you know when the troops return of X to the village.
Backup time: This when the server does the backup and you get massive shifts (4:45 server time).
Forbidden: When a player breaks the rules (in general the rule "no multiple accounts), they are forbidden in the world and not play anymore. It is against the rules to discuss the ban in public forums. Bans may be appealed by sending a note.
Barb / Barbarian: Non-player villages already established within the parameters of a world. They are good for agriculture from the beginning, and many choices of new players of a first noble goal, because they have not established a struggle.
BB-codes: Codes to help you change the appearance of your text or insert links, images and quotes in a post.
villages Bonus: Special rules for certain parameters of the world, "premiums" are villages with special features such as extra labor, production times faster, more environmentally products, greater storage capacity, etc. They are part of a world from the beginning, not the ownership of all the players until they are nobled.
Bookmarking: a culture technique where you copy the "return same "link from the report of the farm to your bookmarks. By opening all bookmarks in a folder, you can farm a large number of villages in some seconds - legally.
Bot check: A quick check confirms that a player is actually a mere mortal, asking it clicks in a broken circle. Aka "that thing that happens when trying Jamm time attack" and "zomfg, why now, why?!
BP (Beginner Protection): The first few days after a player joins a world in which nobody can attack them. The duration of BP varies from world to world.
Bug: A "Bug" is another term for a system glitch tw.
Cats: Lazy Term catapults.
Waves Cat: Since cats are more effective in small numbers it is best to send the trains / "waves" of a huge attack. Many small-cat attacks are called successively sent cat waves.
Claims: Tribes often have a section in the forums for players for the future "demand" noble objectives, to avoid two or more players trying to make the same village.
Clearing: Describes the act of killing all the troops in a village opponents. Ie "I have authorized the player X, then now would be a good time for him noble."
Cluster (player): A group villages owned by a player. Its better to have a tight group (nearby villages) to make the villages more easily defended in case attack.
Cluster (tribe) tribe with lots of players close to each other.
Crippling: The catapult critical buildings in the village of an opponent, designed to slow or stop their growth altogether. Which buildings will vary depending on the stage of the game, and circumstances in the game
Coordinates: The location of a village on the map. I 475 | 724.
Co-Players: Two or more players which play the same account, usually on free time zones to ensure maximum activity on the account.
Coat of arms (COA): The image used on a tribe or player profile. In general, no ultra-l33t COA is complete without at least some of
following: blood, darkness, shadows, swords or other weapons of choice, the tribe / player's name.
Coin: A unit that you use to buy noble in your academy. Each Lord of the additional costs of a room more than the last. Each piece is purchased with a certain amount resources. Specific coins worlds. In a world currency, if your lord is killed while defending you or noble about yourself, you do not need to hit the total number of coins, but rather just pay the training costs 40K/50K/50K.
(The) Background: The four continents intimate in the card - K44, K45, K54, K55. Generally regarded as the real estate work, unless you miss the opening of the world, in this If waiting for the rim is a fallback position pretty cool. It should be noted however, that the world is changing, and the heart expands outward.
Cross-defense: When two players put their defense in the village over others. This means that when one is attacked, he may just pull it defense back, even if the other player is offline.
Cross sniping: Two villages do their own sniper attacks, but attacks on the other.
Stamping: Nobling you to increase the loyalty of returning to 25 after 4 unsuccessful hits noble, or you Nobling to make several attackers hit their nuke / nobles. This strategy is only room in the worlds.
D / Def / Defense: spears, swords, scouts, heavy cavalry and catapults include what is referred to the defense of any player or defense force.
Dodging: A playing technique in which a player sends all their troops out of the village, just before an attack hits, saving their troops.
Duke: Leader of a tribe. Often characterized by silence forum tribe, because of the enormous amount of mail they have to sort every time they log in
Ego: The reason we play TW. The size of his ego must be directly proportional to its GI skillz. For reference: Duffbdat. Need we say more?
(Epic) Fail: A term used to express disapproval of extreme positions, attacks the poor, etc. commonly used items PnP poor.
False: In the art of game where a player sends a "false attack" on another drive - often consisting of an ax or single ram. Typically used in war to confuse and embarrass the enemy targets. Choose your target wisely - if you are not someone pretending who gets worried, you're probably going to pretend that someone just to annoy me and make it a personal mission to crush the tribe you.Family (Lulz): A group of tribes united by a tradition stupid name. Widely recognized for having a policy of "skill> numbers and co-ordination/organisation poor. No tribe true family is complete without a sword.This ascii applies to 99% of the tribes of the family.
tribal family (severe): A tribe family is a tribe that has multiple branches, which are all united as one "group" to play together with the same goals - as opposed to the allies, who occasionally help each other when it is mutually beneficial, but often have their own priorities. And yes, that includes brother tribes, sister tribes, academies, etc.. Any additions to the main branch.
Farm: Any village a player sends his troops, for resources, is a "firm" regardless of whether the village is actually played by someone or not.
Farming: The act of sending troops into another village for more resources. If this village is going to be played by an active player, mail, anger can accompany every resource that you take.
Farm layout. What happens in worlds with beards growing. As they continue to grow at a certain point, catting everything you do not need battery provides the stands and storage resources grow at decent levels.
Fast tab: Quickly switching and closing tabs Opera on using keyboard shortcuts.
Flaming: The art of shooting another poster points and arguments in the forums while mocking them.
Free Trade: Refers to the ability to send resources to the players in the game, via the market, without needing to an exchange for something in return.
FTW: For the win. Used to express great approval. Ie. TW AI dictionary ftw!
Gang Bang: The act of several players to attack the same target. Or on a larger scale, many tribes attacked the same tribe. Generally made to senior players / tribes, for any ranking of players / tribes, whose main ambition is to take the # 1 and, poetically, wait themselves to be gangbanged.
Greys: gray villages on the map. These include abandoned, beard / barbarians and bonus villages.
GTFO: eliminate the f ***. Most often said with scorn on the forums to express abhorrence of another poster. (Or jokingly, as the actors.) May or may not get an infraction or warning depending on the host in question, if used in forums public. (May or may not make me have committed two offenses to display it in the dictionary. Twice. Cruel, cruel irony.)
Guides: guides have been written by (usually) experienced players, and the range of detail simple strategies, advice on approach the parameters of the world, so new players who dare to think that they are not interested in reading guides, and I just want someone "telling them how to play" will soon become a victim of a cascade of contempt and disapproval of older players.
Hate Mail: hate mail is usually received after a successful attack on another player. Target player send insults to the attacker, after What one of two things usually happen. A: The recipient of the hate e-mail will report the sender to be insulting, and obtain prohibition. Two: the recipient of the e-mail will display the hate mail in the tribe, or public forums, and much lolz ensue. hate mail Typical is identified by the poor grammar, poor spelling, profanity, insults about his mother / sister / intelligence / lack of life, and an excess of exclamation points.
HC: Heavy cavalry.
Hugging: Aka Tribal Hugz, that's when the tribes get many alliances and naps they can, to avoid conflicts. Can also be used in reference to good behavior on the forums. W34 has been particularly Hugz good for the Forum from the beginning.
Offense (forum): A player may receive what is known as an "offense" when they post inappropriately in forums. This is like a black mark on the player, and in severe cases enough, may cause players allowed in the forums for a while. 4 = ban breaches immediate, and most violations expire after a certain period, except for bass that are permanent.
IG: In Game.
IGM: In Game Message.
IGN: In the Name of the game
IRL: In real life.
Staff involved: A player who has volunteered to help Police and 'moderate' worlds of play generally speaking their dedication and service to the operation of the game is undervalued by many players. They do a great job! Snow (...- $ 50 in pocket-Godsman. Pleasure doin 'business with you.)
Inactive: A player who is not logging into their account often or at all.
Invite: Aka invitation. Tribes send invitations to the players, and once this is accepted, the player automatically joined the tribe. If you're already in a tribe, you need to leave to see your invitations.
K: Short for "continent". Ie. K45.
Kicked: When a player is dismissed from a tribe.
LC: light cavalry.
Loyalty (Tribe): willingness to stick with your tribe in the war.
Loyalty (Village): Each village is set to "loyalty" 100%. That means it is 100% yours. When you are attacked by another player, with a noble, the "loyalty" will be less anywhere between 20% - 35%. When a village reaches 0% loyalty, the attacker takes control of your village and you no longer access. This is known as "Nobling someone, you have troops outside the village where loyalty is less than 0 will simply disappear.
MA: Mounted Archer
Merger: When two tribes agreed to join forces and create a single tribe. The answer EU mergers may vary depending on the stage of the game, the reasons for the merger, and the tribes merge.
Moderator: A player who has volunteered to help police and "moderate" the universe of play generally speaking their dedication and service to how the game is undervalued by many players. They do a great job!
Monitor: A technique early in the game where players keep track of player points about evaluating building their progress.
Moral: A protective mechanism for small players. Players from more than 3 times larger than their targets get a disability that reduces the strength of their troops from attack based on the relative difference in size between attacker and defender to a maximum of 30%. Some worlds have the moral over time, adding a net force troops to attack players who are new to the world.
The moral sacrifice: Allow an enemy the noble village before attacking him (the village may or may not be one of yours), thus obtaining a higher morale in the attack and the center. Then you can take two old village (s) and its new.
MS: MS.
Multi Accounting: A practice typically used by new players, they create multiple accounts for one world. Usually be recognized by creatively labeled as: spartanwarrior1, spartanwarrior2, spartanwarrior3. Against the rules, and ill advised.
NAP: Non-Aggression Pact. Made between tribes to signify a state of peace between them. This lasts generally up to a tribe decides they want the other villages, which is usually followed by the tribe betrayed ad scandal the world is on the PF.
Newb: A new player who seems promising.
N00b: A player who does not show promise. May be new or old.
Nobling: The act of the game in support of someone else's village. See "Loyalty (village)" for more information.
Nuke: A massive force of troops larger than your average "100 lines, 30 attack LC 'combo. A nuke is the full space of a level of 30 agricultural Used to troops offense. Used with the sole intention of obliterating an opponent of the army. Tell the players you have created enemies several nucleoside analogs defense is a good way to provide cheap lolz.
O / Off / Offence: Axes, light cavalry, heavy cavalry, rams and catapults include what is known as "power offense" of a player. These are the units you attack other villages with the players.
ODA: Opponents defeated as attacker. Refers to a player's rating of ODA, which gives an indication of enemy troops, how a player destroyed by sending attacks in others.
ODD: Defeated opponents as a defender. References the classification of a player ODD, which gives an indication of how the enemy more than one player destroyed by defending against attacks by other sent.
Offense defense correspondent: automated programs that correspond to increase ODA and ODD (may also include delay of ODA, when all troops are dead) to see who attacked who.
OP: Original Post / Original Poster - depending on the context.
OT: Off topic The topic - depending on the context.
PA: Ally personal. Typically, a good friend until another noble PA.
PA (premium account / points): "Premium" is the shorthand reference to a paid account. A premium account comes with additional bonuses beyond of the ordinary, unpaid account.
Packages: The creation system of nobles preferred by many "old school" players. Just put the cost of nobility is 'X' number of packages. "X" is determined by the following formula:
X = number current number of villages + + number of existing noble nobly currently in training
Under a package system, a nobleman who died in the attack can be recycled at the source of the village for a single package. However, when a nobleman who is killed on the defense or is lost when a village is more nobled, the number total package must be paid to retrieve it. This makes defense much more strategic.
Pally: Paladin Lazy term.
FP: Public forums.
PNP: Politics and Propaganda.
Disguise point: construction / demolition cache levels to believe that you were to build something else - cons-monitoring strategy. also has a strategic value in the worlds church - can be used to mask Accompanying the increase points to build a church.
Point Whore: A player who has collection points, rather than troops. They do not last long.
Post: Everything you write in the forums, once displayed for all to read, is a pole.
Presets: A tribe that is done before opening the world, usually with players who have some idea of an-other skills and items strong. Often themes.
Push (Legal): When a tribe sends one side rim, or newly started, the supply of resources player to enhance its growth rate and dominate the region.
Press accounts (illegal): When a player makes multiple accounts to send troops to support or of funds for his original account to try to gain an unfair advantage.
Quarantine: Deleted emails are read, if you need to store unread mails in order to appear offline. These messages are "quarantined.
QFT: Quoted for truth.
Quick Bar: This is a toolbar available only on premium accounts. It is the bar below the main options, which allows you to shortcut to a building particular. The shortcut bar can be edited as you like and add scripts used for legal help for playing more easily.
Rating: Determined by the number of points a player has in a given region. Each player has an overall points classification, a ranking of players K, a classification of ODA, classification ODD, and a combined ODD / ODA classification. Opinions differ wildly on which the ranking is the best to reach the top in, and at what stage of the game, it is most impressive to be ranked in a given area.
Rax: Lazy end of the Barracks.
Recruitment (as a summary of the barracks, stable and workshop) building
Refugees: A player who is attacked, and the search for a tribe to join, to seek their protection. The general rule is to reject the players if they are recognized as refugees, and let the attacker.
Deletion Report: Reports and messages are not stored in folders created or self in the archives are deleted and return link also expires.
Res: Resources. Ie wood, clay, iron.
Restart: When a player decides to give up his current location, and start over. Usually done for one of two reasons. One - after joining a world, and the survey of the card, a player may restart if dissatisfied with his location. Two - when passing pwned, a player can raise rather than spend more time on a lost cause. Often when players are defeated in a war, they will restart just before nobled to ruin the conquering tribe statistics. Restarting is only possible when is in possession of a single village.
Restart mail: Aka hilarious. Mail sent by player A to everyone in his 7 * 7, or 9 * 9, or, etc. to try to convince the players it would be in their best interest reboot before they become pwned by his army launches.
Restarting in tribal territory: After nobled, a player may be able to restart in the middle of their tribe in progress (specific world).
Re-take: a village will be assuming the nobled, this time involving an offense with a noble hit after the last noble enemy, killing the gun Nuclear remaining enemy in the village, and re-affirming the village.
Retirement: The chic version of quitting.
(The) Rim: The external K map. The rim is still growing.
Tribe Rim: Any tribe that forms on the rim.
Analingus: The act of Nobling all villages in a player, and send it to the rim of the world. A term that is becoming obsolete as actors in current and future worlds will be able to restart in their territory when nobled tribe.
RL: Real Life. If you play at a high level TW, RL will be a distant memory. Something spoken in a house, a clinical way, without real understanding of what it actually involves more.
Excuse RL: An excuse given on RL, to leave the game, traditionally given just after we pwned by another player. Excuses may include, but are not limited to: I did not time for that now, a long lost relative has reappeared in the Bahamas with a small fortune, the dog ate the internet, and I had a Upgrade of Web 2.0 and apparently is not compatible TW.
Restoration: This is when preparing a new world to an earlier point in time. In general, when the last backup occurred.
Rush / Racing: The process by which a player focuses on achieving a target, negligence (on) all the rest. LC rush, rush HQ, noble and rushing are the usual suspects.
Scripts: Scripts are Java-based codes to help you make your game easier.
Request Service. In this way, players may seek help on issues such as bugs, problems involved, premium accounts, etc. Before sending a service request, it is advisable read the Q & A already mentioned, to see if your question is already answered.
Shared Forums: Used when two or more tribes create a section in their forums where tribe members of several tribes can communicate.
Sims / Sim City: pejorative term used in relation with players who are more interested in strengthening their villages to get involved with the war aspect of TW. Often noted for only Nobling villages Barbarian villages or low point bonus /, and in turn need to build them from scratch.
Sleep: a foreign concept to any which player in the long term TW. If you are new and reading this, please contact the agent Incognito immediately with an updated definition.
Sniping 1: time support / defense booster so to split one of the attackers being noble and thus prevent them from winning your village at once. It is a defense tactic favored by experienced players when the defense needs to be retained.
Sniping 2: For a noble village allowed another player before he / she can be noble it. This is considered a something small.
individual player: A player who chooses to play alone, without joining a tribe. Usually, a technique adopted in the early world, while that tribes are formed, dissolved, merged, destroyed, etc. This allows a player to establish their presence on their own territory without worrying Peer tribe, as well as the opportunity to observe what tribe (s) might be useful approach for an invitation.
Spam (FP): Irrelevant rubbish lying around while one thread / conversation off topic.
Spam (by tribe): An article in the forums tribe where people can talk all that comes to mind, play games, etc. Aka "If this game keeps count forums set of tribes I join, I'll have my whole tribe noble right to silence. "
Lance Wars: Typically used in an air of contempt, referring to tribes / players who declare "war" or fight against another, so early that the person that troops are likely to have spears, and perhaps a symbolic sword or two.
Doping: Used in the early stages of the game, this technique is to send players a limited number of swords (ideally) and / or their support for Paladin villages gray. This causes other players in the field of losing their troops when they try to farm in the village. A technique that impaired with many advantages and disadvantages.
Split Second: The ms-screen detailed attack.
Spread Out: used in reference to the location of tribe members. Namely that "the tribe is so extensive that they can never coordinate effectively. "
Spy: A player who joins a tribe merely to transmit information to another tribe. Used most often in times war. In general, it is best not to leave a signature public forum as a tribe's original advertising, when espionage.
ST: time server.
STFU: Shut the f *** up. May or may not get you an infraction or warning depending on the host in question, if used in public forums.
STW: Speed tribal wars.
Stack: A technique that involves members of a tribe in all support the sending of a particular player, ensuring that it is "stacked" against incoming attack. Also used as preparation Pre-war for players on the frontline.
Stats: Lazy-term statistics.
Suicide Troops: A technique that involves sending all its troops from an enemy target that will most likely wipe the attack. Troops suicide is usually done for one of two reasons. A: A player is to leave / restart, and chose the suicide of their troops on an enemy objective. Two, a player may choose to commit suicide before his own troops attack Nobling a fellow tribe on a common enemy, ensuring Nobling success.
Support: Any defensive player A sends troops to help players B against an incoming attack is then known as "support". Very important not to confuse the "attack" and "support" button when sending support.
Target Lock: NAPing with a tribe, then make all the right targets in a specific area to create a wall that can not be Nobling crossed with long term and keep them out of "your" territory.
TBH: To be honest.
Teaching Tribe: rare a tribe of true teaching is essentially a tribe established by experienced players, with intent to new players by teaching them TW basics. Not to be confused with the "tribes academy.
Tech (Technology) / research: in particular to certain world settings, where troops can be upgraded to increase levels. Each update is considered a "tech" or "Search" upgrade.
Topic: A thread is created within a forum. When a player makes a first post, they start a "thread". Anyone who responds to this position contributes to the wire.
Ticket: A ticket is a question or request In Game staff. It may be a question about the game, a report of the violation of rules or call for a ban account.
Time: In the art of game where the attacks are sent to "time" with other ongoing attacks.
Train: A series of attacks sent in rapid succession, most commonly, including the nobles (known as "noble trains").
Jump Tribe: The act of switching over from one tribe to another. Tribe larvae tend to get themselves a bad reputation, tribes is better not to have an interest in bringing in a player who is just as likely to quit a week later. larvae often spend tribe tribes to avoid war.
Trip Wire: A system by which players in a tribe to send troops in support of another, to be alerted if a second tribe be attacked. As a guide, 10 scouts are required for this purpose.
Troll: Used to describe players who spend their time posting irrelevant posts controversial or simply off-topic in the forums. Usually in an attempt to incite the argument of the flame.
Turtle: A player who builds the masses of troops from the defense, but very little / not strong offense. (See last device for a reference guide for turtling. He managed to perfect it.)
TWS: http://www.tribalwarsscripts.com/
"W": Short for the world. Ie AI W33 and W34 unfortunately leave.
call Warning: A Web site that monitors the global data and sends a call to alert your fellow tribe if the points in one of your villages down or if an enemy village close to losing points or goes inactive - Automated external messages are possible, but no longer permitted. Messages or an external forum for your phone are still allowed.
wall White: Stacking a village with scouts in order to prevent attackers from retrieving information about the level of defense.
About the Author
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John Mahaffey Signed TPC PRO-AM Golf Scorecard PSA COA $41.58 John Mahaffey Signed TPC PRO-AM Golf Scorecard PSA COA John Mahaffey Signed TPC PRO-AM Golf Scorecard PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Gil Morgan Signed TPC PRO-AM Golf Scorecard PSA COA $41.58 Gil Morgan Signed TPC PRO-AM Golf Scorecard PSA COA Gil Morgan Signed TPC PRO-AM Golf Scorecard PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Bob Murphy TPC PRO-AM Scorecard Signed PSA COA Golf $41.58 Bob Murphy TPC PRO-AM Scorecard Signed PSA COA Golf Bob Murphy TPC PRO-AM Scorecard Signed PSA COA GolfEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Curtis Strange Signed Tpc Pro-am Scorecard Psa Coa $55.44 Curtis Strange Signed Tpc Pro-am Scorecard Psa Coa CURTIS STRANGE SIGNED TPC PRO-AM SCORECARD PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Andy Bean Hand Signed Tpc Pro-am Scorecard Psa Coa $41.58 Andy Bean Hand Signed Tpc Pro-am Scorecard Psa Coa ANDY BEAN HAND SIGNED TPC PRO-AM SCORECARD PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Scott Simpson Signed Tpc Pro-am Scorecard Psa Coa $41.58 Scott Simpson Signed Tpc Pro-am Scorecard Psa Coa SCOTT SIMPSON SIGNED TPC PRO-AM SCORECARD PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Ted Hendricks Autographed Photograph - 1990 Pro Set Jsa coa Card $52.61 Ted Hendricks Autographed Photograph - 1990 Pro Set Jsa coa Card TED HENDRICKS RAIDERS 1990 PRO SET JSA/COA SIGNED CARDEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Jimmy Spencer 1991 Pro Set Racing Card Signed SL COA $11.09 Jimmy Spencer 1991 Pro Set Racing Card Signed SL COA Jimmy Spencer 1991 Pro Set Racing Card Signed SL COA Every signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Josh Beckett Autographed Bat - Pro Model Big Stick JSA COA $277.22 Josh Beckett Autographed Bat - Pro Model Big Stick JSA COA Josh Beckett Signed Pro Model Big Stick Bat JSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Autographed Moon Picture - 1992 Pro Set Jsa coa Card $45.09 Autographed Moon Picture - 1992 Pro Set Jsa coa Card WARREN MOON OILERS 1992 PRO SET JSA/COA SIGNED CARDEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Larry Nelson Hand Signed Tpc Pro Am Scorecard Psa Coa $41.58 Larry Nelson Hand Signed Tpc Pro Am Scorecard Psa Coa LARRY NELSON HAND SIGNED TPC PRO AM SCORECARD PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Tony Womack Autographed Bat - Pro Model Big Stick JSA COA $83.17 Tony Womack Autographed Bat - Pro Model Big Stick JSA COA Tony Womack Signed Pro Model Big Stick Bat JSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Autographed Jan Stenerud Mini Helmet - Pro Fb Hof ~psa Coa $69.31 Autographed Jan Stenerud Mini Helmet - Pro Fb Hof ~psa Coa JAN STENERUD HAND SIGNED PRO FB HOF MINI HELMET~PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Lanny Wadkins Signed Tpc Pro-am Scorecard ~psa Dna Coa~ $41.58 Lanny Wadkins Signed Tpc Pro-am Scorecard ~psa Dna Coa~ LANNY WADKINS SIGNED TPC PRO-AM SCORECARD ~PSA DNA COA~Every signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Jerry Rice Autographed Football Details: Pro Football $337.99 Former San Francisco 49ers WR Jerry Rice- now with the Oakland Raiders hand signed this Pro football. Rice now with the Raiders is sure to break more records. This item comes with a an individually numbered; tamper evident hologram from Mounted Memories (COA) from Mounted Memories and includes th |
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Signed Gordon Beckham Baseball Bat - Pro PSA ROOKIE COA $138.98 Signed Gordon Beckham Baseball Bat - Pro PSA ROOKIE COA Gordon signed this full size pro model bat at our private signing in Chicago. This bat comes with a PSA ROOKIE GRAPH COA Hologram. Gordon's name is engraved into the end of the bat this is a great display item. We show a picture of Gordon from our signing, you will also receive a copy of this photo. |
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Carlos Santana Signed Baseball Bat - Pro PSA ROOKIE COA $121.98 Carlos Santana Signed Baseball Bat - Pro PSA ROOKIE COA Carlos signed this full size pro model bat at our private signing in St Louis. This bat comes with a PSA ROOKIE GRAPH COA HOLOGRAM. Carlos' name is engraved into the end of the bat. We show a picture of Carlos from our signing, you will also receive a copy of this photo. |
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Ron Santo Autographed Baseball Bat - Pro Model PSA DNA COA $325.98 Ron Santo Autographed Baseball Bat - Pro Model PSA DNA COA Ron signed this Style Pro Model Rawlings full size bat (with his name inscribed in the barrel) in Chicago. This bat comes with a PSA/DNA COA. PSA is the leading authenticator in the industry. You willl also receive a picture of Ron from the signing. |
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Bob Griese Autographed Pro-Line Helmet Details: Miami Dolphins, Authentic Riddell Helmet, HOF Inscription $337.99 This autographed full size pro line helmet is personally hand signed by Bob Griese. This item is officially licensed by the NFL. Comes with a certificate of authenticity card (COA) and tamper-resistant hologram from Mounted Memories. |
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Roger Staubach Autographed Pro-Line Helmet Details: Dallas Cowboys, Authentic Riddell Helmet, SB VI MVP Inscription $577.99 This autographed full size pro line helmet is personally hand signed by Roger Staubach. This item is officially licensed by the NFL. Comes with a certificate of authenticity card (COA) and tamper-resistant hologram from Mounted Memories. |
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Roger Staubach and Tony Dorsett Autographed Pro-Line Helmet Details: Dallas Cowboys, Authentic Riddell Helmet $637.99 This autographed full size pro line helmet is personally hand signed by Roger Staubach and Tony Dorsett. This item is officially licensed by the NFL. Comes with a certificate of authenticity card (COA) and tamper-resistant hologram from Mounted Memories. |
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Joe Gibbs Redskins Signed Auto Game Football COA $384.1 Joe Gibbs Redskins Signed Auto Game Football COA Joe Gibbs Redskins Signed Auto Game Football Superior Pro COA |
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Signed Ralph Kiner Baseball Bat - HOF Pro Model Big Stick PSA COA $173.26 Signed Ralph Kiner Baseball Bat - HOF Pro Model Big Stick PSA COA HOF Ralph Kiner Signed Pro Model Big Stick Bat PSA COAEvery signed item comes fully certified with a tamper proof hologram certificate of authenticity and is backed by the SportsMemorabilia.com Authenticity Guarantee. |
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Kevin Kouzmanoff Autographed Bat - Official Pro Model PSA DNA COA) $167.75 Kevin Kouzmanoff Autographed Bat - Official Pro Model PSA DNA COA) This Full Sized Professional Model Baseball Bat has been personally hand signed by Kevin Kouzmanoff on September 17; 2007 under the direct supervision of American Icon Autographs. This item was hand signed by Kevin Kouzmanoff and comes with an individually numbered; tamper evident sticker from the industries leading autograph authenticator PSA/DNA and comes with a lifetime guarantee. To ensure authenticity; the hologram can be reviewed online. This process helps to ensure that the product purchased is authentic and eliminates any possibility of duplication or fraud. This item features PSA/DNA's Rookie Graph COA. The Rookie Graph COA signifies that the item was signed by the athlete during their first professional season. This really gives the item a premium value. Can you imagine having an authentic Mickey Mantle signed item from his rookie season with the Yankees? |
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Nick Hundley Autographed Bat - Official Pro Model PSA DNA COA) $103.66 Nick Hundley Autographed Bat - Official Pro Model PSA DNA COA) This Full Sized Professional Model Baseball Bat has been personally hand signed by Nick Hundley on September 27; 2008 under the direct supervision of American Icon Autographs. This item was hand signed by Nick Hundley and comes with an individually numbered; tamper evident sticker from the industries leading autograph authenticator PSA/DNA and comes with a lifetime guarantee. To ensure authenticity; the hologram can be reviewed online. This process helps to ensure that the product purchased is authentic and eliminates any possibility of duplication or fraud. This item features PSA/DNA's Rookie Graph COA. The Rookie Graph COA signifies that the item was signed by the athlete during their first professional season. This really gives the item a premium value. Can you imagine having an authentic Mickey Mantle signed item from his rookie season with the Yankees? |
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Kobe Bryant Los Angeles Lakers Autographed Authentic Adidas Purple Jersey with PSA/DNA COA $599.99 Kobe Bryant Los Angeles Lakers Autographed Authentic Adidas Purple Jersey with PSA/DNA COA. This item comes with a special tamper evident hologram and certificate of authenticity from Athletic Promotional Events (A.P.E.). Athletic Promotional Events (A.P.E.) stakes its reputation on every item it sells. Authenticity is their number one priority. Every signature has been witnessed by a company representative in order to guarantee quality and authenticity. What a great collectible or gift for the serious sports fan! |


US $55.00






































































