X-men legend – Rating
X-Men Legends is based on the comic 1963, "The Uncanny X-Men." The story of a group of mutants under the direction of Professor Charles Xavier, the World mutants with the intellectual skills, learn to deal with the company of hatred towards them. The X-Men both the members in their code with the following: Storm, Jean Gray (the only one that is not a code name, see the figure), Cyclops, Wolverine, Nightcrawler, Rogue, Colossus, Iceman (to only a few to name a few). Bildete Xavier X-Men to combat the threat of humanity, to teach the X-Men control over their powers for good, and hopefully one day live in peace side by side with the company.
Land and Gameplay: 4.5 to 5.0
Sound Quality: 4.75 to 5.0
XML The biggest strength is the voice that for the X-Men (the only exception is the dialogue, the Cyclops in the battle sounds like a Bratty, Aleck smart cards that young people Verunfallten head of the X-Men). Fans of the series, goose skin like Patrick Stewart breathes life into rows of Professor Xavier and the good reviews of Wolverine ricanements cause, certainly. Foley artists have done an excellent job in the production of Faust and achievements are sounds, explosions and sounds for the X-Men powers. Although the music is not powerful pieces for orchestra (personally, would have the experience of the game much more enthusiastic) and sleeping music selection are unfortunately the norm. The music can be a blessing and a curse at the same time. Music rushes, if the enemy in the vicinity of (an excellent way for protection to prevent the risk readers) and can be that the soft music more and more loops and without direction.
Violence: from 4.75 to 5.0
An RPG is hard to do without XML conflict and struggle, and not bend too much violence mass.
[HECKKLAPPENSPOILER AHEAD]
The only visible blood in the game, when the X-Men infiltrate a military base and to find out that General Kincaid is to experiment and with the people Sentinels (the blood is on surgical floors). X-Men enemies and beat another, without the visual consequences of Wolverine, even if his claws on an enemy. Powerful and not to cause harm, allies or enemies.
Language: 4.25 to 5.0
Unfortunately, there are some parts that I have mentioned as a concern for me as a Christian. Nightcrawler, in comics and in the game, committed to a creditor in God. He feels that if he stages: "My God, I am invincible!" Or "I can beat the devil himself." These comments bother me in the light of these texts as Exodus 20:7 ( "Thou shalt not take the name of the Lord your God in vain, because the Lord will not hold him guiltless who has his name in vain") and Proverbs 16: 18 ( " Pride Goeth from destruction and a haughty spirit before autumn). Cyclops, surprisingly, tells his brother Havok to "go to hell."
With sexual content: 4.75 to 5.0
Psylocke, an X-Man clothes tight leather pants to show the broad outlines of a string suggestive if it fights. It is possible, his plea to a conservative.
Spiritual content: 4.50 to 5.0
Magneto him the power of hunger think that all mutants, as the gods. Magneto, the thirst for revenge against the man, his own line of Genesis and the creation of history, by declaring that "the eighth day, I looked down on the creation and said:" Be n ‘dark. "Nightcrawler, without shame, God will in a positive light in relation to his faith.
[HECKKLAPPENSPOILER AHEAD]
X-Men, he is on the astral plane to save Professor Xavier and assumedly spirit whose soul is locked up in this dimension. This can be interpreted as touch, New Age and Eastern philosophies.
Value: 4.0 to 5.0
As an RPG, XML, increases in the action, games and story departments. If a player makes the game ends when XML accidents and fires on replay value. Once a player the game has finished, there is not much to do. A player can not return to high X-Men, the game a second time (I culminated my team on the steps 35-37). The danger room offers unlocked and signs or multiplayer games players against players. A player can all concept, art, cinema, and the screens. Other risk that the room, the level of excitement, fast enough.
Christian Rating: 4.25 to 5.0
Positive: The X-Men really teaches teamwork and individual members will take care of each other. As a player through the history, a true sense of unity is of the view that the history runs on any X-Man from the life and what they lead the fight. Victims and harmony is seen, through their actions, this is far from the majority of games on the market today.
Negative: X-Men The issue is the development as a declaration of its powers to the people is improving over time. The Bible is against this belief. As a Christian, the only true power of the Almighty God (Psalm 62:11) and without him we are nothing (John 15:5). God is the creator of humanity and all other "power" it is doubtful final (Ec. 12:1). The astral plane is the area in which individual media can be used in the X-Men universe. This can likening the area in the spirit Saul tried to contact the dead by the witch of Endor (1 Sat 28th).
Overall Outlook / record: 4.50 to 5.0
X-Men Legends, although it is not a perfect RPG, is a giant step in the right direction, to openness. The principle of teamwork, sacrifice, and the unity of the major pillars are obliged to contribute to the same time, the history and good versus evil. This premise is a great reminder of the need to be disinterested in this day and age. The Christian parents would be useful to remind their children about the disruption to the development of the prism of creationism in which real power comes, and the "astral plane" to the Holy Scriptures. After the frightening shoddiness of Activision not "X-Men: Next Dimension" (a game of combat), X-Men Legends is a return for the opportunity, hope dies fans want a solid X – Men game is a game, honestly I could recommend, for his library, without shame.